Assassin’s Creed: Origins
The storyline occur in the time of the Egyptian
and Roman civil wars, with Caesar ambition to take the Roman Republic and Cleopatra
in her side trying to usurp her brother rule of Egypt. You play in this game as a
small player in this course of events, taking over as Bayek, a “Medjay,” or
person tasked with protecting the Pharaoh’s interests. In addition, like most
Assassin’s Creeds, Bayek’s has a personal mission of revenge that soon it will be
in conflict against the interests of those larger historical figures.
Assassin’s Creed: Origins PC performance
It is nice! With everything maxed out at 1080p on a 6-core Intel CPU and a GeForce GTX 980 Ti the draw distance is incredible at times. In Alexandria where many people walking around, lots of buildings, et cetera. Dropping down a level in the graphics settings gets me a smooth 60-plus FPS the whole time though, and the difference is not too noticeable.
The missions
The missions vary in quality where some small
events conduct you into larger sequences until a mission that began with a
single cast-off bit of papyrus has you delving into forgotten tombs. Then, high
on the adrenaline from the last mission, you start another and a person is like
“Hey, go play hide and seek with my kids” or “Go grab my scroll from this
generic bad-guy lair,” complete with terrible voice acting.
The world
A living history,
with willingness to explore, Origins succeeds admirably in this aspect,
recreating most of Egypt, as it was known in the mid-40s B.C.E., where you can
admire the flooded banks of the Nile and walk on the Hellenic streets of
Alexandria. It is just a wonderful journey to just wander the world, climb the
pyramids, hang off the Sphinx’s face.
The gameplay
Bayek levels up with with an entire RPG system,
where the map is broken into regions based on level as in Ghost Recon:
Wildlands or The Division. Levelling up is not too arduous but the new skills
you earn are not that interesting because mostly things already acquired in
previous Assassin’s Creeds. You find yourself forced to search new gear or you
need to upgrade the ones you already own, bcause you need a sword that does
damage according to your level. Like The Division though, gear is interchangeable,
which is a good for the game.
Verdict
With
Assassin’s Creed taking its first year off since 2008, this extra year appears
to have gone mostly towards making this gigantic map though gives a better
combat, better setting, better- story more interesting than Syndicate, but
mostly because of a coming back of Black Flag-style design.
The map is
pretty much the same as always, where you walk, and do what assassin do the
best, kill people, and talk to someone, in a repetitive way. However, the
unique setting helps disguise this repetition, but Assassin’s Creed once again is
a technical achievement but needs more focus on the game side .
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